using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.Events;
using UnityEngine.UI;

public class Floor : MonoBehaviour
{
    public delegate void MyDelege();   

    public Button floor;

    public UnityEvent<Collider, int> onHit;
    // Start is called before the first frame update
    void Start()
    {
    }

    // Update is called once per frame
    void Update()
    {
        
    }

    private void Attack()
    {

    }
}
